const runtime.timerModified

18 uses

	runtime (current package)
		time.go#L162: 	timerModified
		time.go#L250: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L256: 	if t.state&timerModified != 0 {
		time.go#L258: 		t.state &^= timerModified
		time.go#L436: 		t.state |= timerModified
		time.go#L529: 		t.state |= timerModified
		time.go#L681: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L696: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L727: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L729: 				t.state &^= timerModified
		time.go#L826: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L838: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L847: 		case t.state&timerModified != 0:
		time.go#L849: 			t.state &^= timerModified
		time.go#L973: 	if t.astate.Load()&(timerModified|timerZombie) == 0 && tw.when > now {
		time.go#L984: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1022: 	if t.state&(timerModified|timerZombie) != 0 {
		time.go#L1043: 		t.state |= timerModified